Tag Archives: HEA-ICS

10th HEA ICS programming workshop

(After a number of slow months with few posts, March looks a lot busier as I try to get back into the habit of keeping notes!)

The Higher Education Academy’s subject centre in Information and Computer Science is holding it’s 10th workshop on teaching programming at the end of March in Brighton. Details on the workshop here.

The afternoon of the workshop is heavily loaded with presentations related to the use of game based learning, and learning through game development – the final three presentations being:

Michaela Black – Successful Game Based Learning for Programming

Colin Price – Learning and Teaching Programming using the Unreal Tournament Game Engine

Kent McClymond – Teaching and Learning Programming Through Computer Games

Places are still available if you want to attend. I won’t be there, sadly, but I’ll be checking back after the 30th – the HEA ICS usually put presentation materials online.

CfP: Virtual Worlds: play or education?

ITALICS Call for Papers: “Virtual Worlds: play or education?”

Mon 1st Dec, 2008 FROM HEA ICS

The third issue of ITALICS for 2009 will be a special issue on Second Life and other Virtual Worlds in use in higher education.  The editors are seeking case studies and research papers discussing integrating virtual worlds with social media, VLEs and traditional teaching methods. More below…

Continue reading

See me online at MML 2008

Tomorrow I’ll be speaking at Massively Multi-Learner 2008. The presentations will be web-cast using Quicktime, details on the MML page here. My talk is titled “Before, Beyond (and Somewhere to the Left of) Second Life”, and will be a very brief run through of the use of virtual worlds in education (extremely simplified!) – looking at platforms past and future.

The presentation slides should also be online before too long – hopefully both in Google and Slideshare.

Then, in the afternoon, I’ll be demoing Sloodle with Peter… busy day.