Category Archives: Games Based Learning

Danger! Gamification!

Today I was speaking at the Learning through Gaming event at Dundee College, part of the Festival of Dangerous ideas organised by the College Development Network. Gerry Dougan asked me if I wanted to talk about Gamification, and as I have fairly strong dislike for the term I readily agreed!

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OpenSimulator Community Conference

The first OpenSimulator Community Conference will be online on September 7th and 8th this year. This is a big step forward for the now quite widely used but still officially ‘alpha’ status virtual world. Having had a few student projects active in the OpenSim based Jokaydia Grid this year, I’ll hopefully be able to submit something of interest to the proceedings.

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Festival of Dangerous Ideas

I’m not sure how many dangerous ideas there will be (some?), but the Festival of Dangerous Ideas will be taking place around Scotland in June.

From the Festival web-site:

The Festival of Dangerous Ideas aims to re-establish the importance of dangerous ideas as agents of change in education – to shift the axis of what is possible!

It is for everyone who is passionate about education including college, university, school staff and students as well as those engaged in education throughout the creative communities.

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PostDoc Research Fellow – Serious Games

My colleague Thomas Connolly has a vacancy for a post-doc research fellow in serious games… advert and application details below….

University of the West of Scotland

Faculty of Science & Technology – School of Computing

Post-Doctoral Research Fellow (Computer Games/Serious Games)

£32,901 to £39,257 (Fixed Term for 2 Years)                                    Paisley Campus

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CFP: Immersive Education Summit, Boston, June 2013

There is an open call for Immersive Education 2013 (iED 2013), to be held at Boston College 3rd-6th June 2013, for papers, general sessions (presentations, posters, panels, demos and workshops), and outliers (novel late-breaking research and technology).

March 1st is the abstract deadline for papers, March 15th is the abstract deadline for general sessions, and April 15th is the abstract deadline for outliers. Details are available on the official Immersive Education (iED) Summit website.

Building on the success of the previous seven years of Immersive Education conferences, the four-day iED 2013 event will feature 3 tracks (Practitioner, Research and Business tracks) and an entire day dedicated to hands-on workshops. iED 2013 is open to the global academic and business communities and experts in immersion, simulation, learning games, virtual reality, and augmented/mixed reality.