Article: Virtual Worlds, Standards & Interoperability

New paper just published… sadly not free to view. Not even sure if I get pre-prints to distribute :-/

Livingstone, D., & Hollins, P. (2010). Virtual Worlds, Standards and Interoperability. International Journal of IT Standards and Standardization Research, 8(2), 45-59. doi:10.4018/jitsr.2010070104

Abstract
It is well documented that virtual worlds today are applied in both educational and commercial teaching and learning contexts. Where virtual worlds were once the reserve of entertainment, they have now taken on a variety of roles as platforms for business meetings, simulation, and training and education. In this context, the integration and interoperability with both online and offline resources and technologies is important. In this paper, the authors review progress toward increased integration and interoperability from the first virtual world games to today’s virtual world platforms. This paper highlights opportunities that will arise from further improvements in the ability to create virtual world platforms, content and activities that are truly interoperable, as well as more significant challenges along the way.

Open Access Again

Peter Miller reminds us that it’s Open Access week again, and shares instructions in a nice and brief tutorial that will get you set up with OpenSim on a USB stick and loading and saving sim archive OAR files. Very handy. Peter also points out usefully that OAR has some limitations – notably that it does not preserve (for now at least) information on who actually created the objects in the archive. I guess that that is one area where OAR (and OpenSim itself) could be improved – with the ability for objects & entire sims to preserve real IDs for creators, and attached licenses.

My own contributions for Open Access this year are little to do with virtual worlds – but over on 3dgamedev.wordpress.com I’ve been posting tutorials, labs and comments on 3D game development with OpenGL.

The cuts are coming

A worrying piece in the THES on the impending cuts facing universities as part of the UK’s comprehensive spending review and Browne report. An eye-watering 82% cut to state funding for university teaching is heading our way (For a Scottish university, the actual cuts may be different… but it be a while before we find out specifics. I wouldn’t rule out something equally awful).

The comments in the THES run the usual gamut… with a number of folk with teary eyes remembering the glory days when only the nations elite went to university, and eagerly anticipating the closure of a large number of universities. (Such folk generally see a single factor as the basis upon which to decide which universities should be closed down – the date at which the institution became a university. Anything after 1991 or perhaps anything after 1960…). But wade through the usual trolling, sniping, and predictable arguments and you get the odd gem such as…

Back to basics 15 October, 2010
There is a simple solution here. Remove all IT support, computers, administrative staff, powerpoint, email and buildings. Instead, run all classes uses chalk and blackboard from the upstairs rooms of pubs, and move from region to region as a university, to areas which support universities and their students best – ie, return to the 13th century approach of university management.

Perhaps it’s time for ‘Free Universities’ following the ‘Free Schools’ model?

Augment the blackboard with a laptop, a cheap projector and mi-fi to provide internet access for students (who’ll have their own laptops, phones or tablets of course). Rather than rewind the clock back to the 1950′s, why not go the whole hog – lets go back to the 13th Century model, but augment it with modern communications. All that’s left is tutors and their personal reputations, and students and their personal choice of classes. Indeed, this might be the perfect complement to online Open Education.

Yet another blog…

This blog is overall pretty quiet of late – other things keeping me busy. One of them is http://3dgamedev.wordpress.com/ . I started this over a year ago, intending to put together a book based on my OpenGL classes. This didn’t get very far. So I’ve rebooted – instead I’ll be posting bits and bobs from my classes as and when I can. Powerpoints, handouts, examples. Bits and bobs.

Many of my notes use content that I’m not free to repost online, so don’t expect to see a complete course appearing there in the immediate future – but I’m starting to replace this content with stuff that I generate myself or that is CC.

If enough stuff ends up there, I can always rework it into something resembling a book format later :-)