I was blown away recently when I saw the handheld Augmented Reality Zobmie game ARhrrrr! developed at the Augmented Environments Lab at Georgia Tech:
ARhrrrr is an augmented reality shooter for mobile camera-phones. The phone provides a window into a 3d town overrun with zombies. Point the camera at our special game map to mix virtual and real world content.
With videos of the game in play, it is quite something to see:
Then a few weeks ago I got to see Wikitude running on an Android phone. This very neat app overlays local points of interest (and distance) on the camera view as you hold the phone up and point it around you. Practical and useful Augmented Reality, running on a phone now, not some distant point in the future.
Yesterday, via OLDaily, I learned on Tom Hoffman’s blog about an AR app for the iPhone that does something similar for the New York subway system – so you’ll always be able to find the nearest stations, and know what lines they server.
Then today I found that folks with a Nokia N95 (or N96, N82, N73, …) can also have fun with AR – as my current phone is an N95 thats good news to me. Sergey Ten at Cellagames has created a few free to download games including a Desktop Defence game.
As soon as I get my phone back (long story) I’ll be giving this a try.
And I have to also include a link to the Handheld Augmented Reality lab in Graz.
The learninggames angle? This technology has a lot, an awful lot, of potential uses in a huge range of educational projects, games and activities. I’ll leave exactly what to your imagination.