Learn to Program in 2012

Earlier today I was watching a video interview with Grace Hopper’s biographer, and at one point he discusses how some academics disliked Grace’s work because she involved the users in developing programming languages, and from her attempts to take programming away from the mathematicians and make it something that ‘normal’ folk could do.

This point is pretty much the central theme of Ted Nelson’s 1974 classic ‘Computer Lib‘ – with “You can and must understand computers NOW” emblazoned on the cover.

It has resonance today with the flurry of recent activity highlighting the need to drastically improve computing education in the UK – Next Gen and Royal Society reports, recent government statements, and so on.

Appropriately, CodeAcademy have declared 2012 to be the Year of the Code – the year in which everyone should try to learn and program.

Here are some good start points for complete novices:

http://codeyear.com/ – CodeAcademy’s Code Year site. This uses interactive online lessons that build your skills with JavaScript – the scripting language used in web-browsers (and some other places besides).

Even more basic, the School of Webcraft will introduce you to HTML – not a programming language as such, but the basic markup language used to create simple webpages.

One of Stanford’s free courses is CS101, and this will introduce you to some of the fundamentals of computing and will allow you to practice programming online. The course starts in February, so still time to sign up. I think this course will be using Python – another easy to learn, beginner friendly language. The course leader, Nick Parlante, also runs the CodingBat site which has a range of programming challenges that can be completed online to test your skills in either Java or Python.

There are many other free online courses on computer programming, from a wide range of institutions and available through iTunes U, YouTube or elsewhere – but what these courses offer is exercises you can complete online and the opportunity to learn alongside other learners and mentors.

Posted in Technology. Tags: . No Comments »

Call for Papers: ICEC 2012

The IFIP International Conference on Entertainment Computing explores the application of computational technology to entertainment. The conference brings together practitioners and researchers interested in the art and design of entertainment computing applications. ICEC welcomes submissions on the design, engineering, application and theory of entertainment technology. We solicit paper, poster and demonstration submissions, as well as proposals for tutorials and workshops. Papers will be published by Springer and archived in the SpringerLink digital library.

Download here the whole Call for Papers as PDF.

(more…)

Bye Bye ICT… Hello CS

As covered on every news site (e.g. BBC) and every blog everywhere… schools in England will be dropping ICT (Information & Communication Technology, or ‘How to use office software and send email’ as it was generally taught) and introducing Computer Science – including programming and software development – in its place. It seems that even Michael Gove can get things right sometimes.

Of course, software development (including game development) is already part of the Scottish Curriculum for Excellence – but the greater challenge comes with developing teacher skills and knowledge and getting the technology in place to support the curriculum. According the Ian Livingstone interview on Today, only 3 of 28,000 qualifying teachers in England in 2010 had Computing Science degrees (seems a dubious statistic myself, not sure what the origin of the stat is), so there will be significant need to support and develop teacher expertise. If schools are merely given the option of including programming, then relatively few may benefit from what has been announced as a very major shake-up.

I’ll leave final words to Prof Steve Furber (who as one of the creators of the BBC Computer, was responsible for the introducing many British school children to programming in schools):

“We look forward to hearing more about how the government intends to support non-specialist teachers who make up the majority of the workforce in delivering an excellent ICT education without official guidance on lesson content,”

…and we’re back

Just updated the blog – setup multi-site blogging so that I’ll be able to host all my blogs (!) in one place, each under its own domain name. A bit of a slow process with a few hiccups along the way – but it all seems to be working now. Some images and other media will be missing from some posts, and it might be a while before I settle down again with a fixed theme and set of widgets.

Best feature of the update is probably the WordPress ‘JetPack’, which is a very feature rich plugin with lots of useful elements – including the Twitter, Facebook, Google+ buttons that now appear on posts.

Over coming days/weeks I’ll be moving the 3dgamedev.wordpress.com blog over to a new domain, and I should be creating a new blog for posting puff pieces about the Games Technology course I teach on.

Posted in Uncategorized. No Comments »

The cost of free (schools)

Public schools in the UK and elsewhere face many challenges including, but not limited to shortages of funding and problems with low attaining students – particularly those from disadvantaged backgrounds. Faced with deep problems in public schooling there are two basic approaches that can be followed by organisations (including governments) and/or parents:

  • try to improve public schools (state schools, in UK terms)
  • do something different

(more…)

Are Virtual Worlds (still) Relevant in Education?

Sarah Smith-Robbins asks whether virtual worlds are (still) relevant in education in the current issue of eLearn.

Sarah identifies many of the reasons why VW have slid in popularity and hype. I think learning technologies (and the people interested in them) are still prone to hype and despondence -  augmented reality and gamification to name two of the more recent hype cycles. As the dust settles, there will still be people using VW in education – though unlikely as widely as the hype was leading us to believe.

Sarah’s article does a very good job of explaining some of the key reasons why the recent Second Life centric wave of hype burst – as virtual worlds re-emerge it will presumably be with less wild enthusiasm and a more pragmatic and realistic basis.

ARVEL SuperNews

A mixture of magazine, journal and blog, with a blend of irreverant, useful, bizarre and thought-provoking pieces, ARVEL SuperNews has arrived. Includes lists of upcoming games and virtual world conferences, lists of some current projects, book and film reviews and contributed articles by Jon Richter and Jeremy Kemp and others. By far the weirdest bit was the Dear Chris page… did Chris Dede really write that? Mind blowing. Worth a read for anyone interested in Game Based Learning and Virtual Worlds – you are sure to find something of value inside.

Get your SuperNews here:

http://dl.dropbox.com/u/2080114/ARVEL%20SuperNews%20Fall%202011.pdf

MIT follows Stanford: Certificates for external students

Now MIT will follow Stanford in offering certificates to external students who complete online courses based around free materials. Like Stanford the exact financial details are yet to be revealed – but students wanting certificates will be paying. More at the Chronicle, here. Off hand, this seems different to the AI-Class model which implies (but may change) that the class will be offered to institutions who then enroll their students and allow the credits to be used towards local degree awards.

Meanwhile, a quieter way that Stanford appear to be commercializing their free offering… by inviting top performers to submit CVs, which Stanford then forward to companies looking for talented employees. Recruitment agencies generally make their money when they provide CVs of people who end up being hired – and here Stanford might make a small, but no doubt useful, pot of cash based on their free offering.

I think few UK universities seem to be institutionally aware of what is going on here – most are still focussing primarily on the campus based student (where the campus may not actually be in the UK…) and trying to get the maximum in fees for students attending courses. Meanwhile the US based private universities are looking at the margins available on extending offerings to massive numbers home based students at low individual costs, exploiting systems that remove much of the costs associated with teaching and supporting those students. Automate the testing and evaluation and support self-organising study groups, removing the burden on the tutor altogether.

I think universities are going to have to face this head on, acknowledge what is going on and work out exactly what their strategy is to survive the next few decades: When education is free, and certification costs are marginal, what are people getting for their money when they attend university? But I don’t currently see this happening – at least not in the UK, where everyone is too distracted over current issues surrounding fees.

But perhaps the most interesting point about the MIT offering is at the very end of the Chronicle’s article:

The core idea of OpenCourseWare—free online content—spread far beyond MIT. The institute hopes this project will also catch on elsewhere. To help make that happen, it will release the MITx open-learning software at no charge, so other educational institutions can adopt it.

Depending on what the software does, and how adaptable it is, other universities will be able to follow suit – but few have the MIT brand to attract students.

CFP: Virtual Worlds III, July 2012, Paris (submissions: Jan 16th 2012)

Virtual Worlds III, 3-5 July, 2012, Paris, France

http://www.virtual-worlds.net/vw2012/

(more…)

Cypris Chat at the Global Education Conference

I’ll be in Edinburgh when his online session is on, but I know Mike will be great (he always is!)- so I just have to share the following post from Mike McKay (ProfessorMike Merryman if you know him from SL):

**Please Twit, share, post, or 1+ the following to help me promote virtual world language learning. Thank you so much! On with the show!**

I will be presenting at a fairly major international online conference next week and thought I would pass on this information to you. Many of you are aware I have been researching ways to use virtual worlds like Second Life for language learning. In the past few years I have grown my community, Cypris Chat (http://cyprischat.org), to over 500 active members from more than 40 countries. The conference I will be presenting at is focused on global awareness and education. I think it will be very exciting to show how a community like Cypris Chat has brought the world together with one main goal in mind, to learn or teach English. I hope this presentation will help promote this fantastic medium for educating students.

WHEN: Tuesday, November 15th from 10:00pm to 11:00pm JST – 1:00pm – 2:00pm GMT

WHERE: Blackboard Collaborate link will be provided here on the 15th: http://globaleducation.ning.com/page/globaledcon11-schedule-gmt-9-1 Please find my presentation in your time zone (Cypris Chat) I will be on Facebook during the presentation. Cypris Chat members can help you on our Facebook group page and chat channel here: http://www.facebook.com/groups/58820483559/

(more…)